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The recently announced Locus Awards are awarded every year by a readers poll done by Locus Magazine. These have been going since 1971, and are often an influencial precursor to the Hugo awards, which will be awarded later this summer.
It’s only these last couple years that I’ve been blogging that I’ve paid much attention to awards. Honestly, for the most part, a list of award nominees more often than not elicits a mostly “eh” response from me. Maybe I’ve heard of the authors, maybe I haven’t, and there’s a decent chance I haven’t even read any of the books or short stories that are up for an award.
Good thing I have a scifi/fantasy blog, and have pretty much been reading nothing but scifi and fantasy for the last little while! For the first time, ever, I’ve actually read a small chunk of these. Ok, maybe not a respectable amount, but way more than in previous years. For the first time, ever, my mind is responding with a “sweet! I’ve read that!” or at least a “I’ve heard of that, and I really want to read it!” instead of “meh”.
Here are this years Locus Award winners (bolded) and nominees. If I reviewed the piece, I’ve linked to it. A few questions for you to contemplate as you peruse the list: how many of these author, works, editors, authors and publishers have you heard of? How many of them have you read, or are interested in reading?
The 2012 Locus Awards, as announced in Seattle Washington, June 15-17th 2012:
Science Fiction Novel
Embassytown, China Miéville (Del Rey; Macmillan)
Leviathan Wakes, James S. A. Corey (Orbit US; Orbit UK)
11/22/63, Stephen King (Scribner; Hodder & Stoughton as 11.22.63)
Rule 34, Charles Stross (Ace; Orbit UK)
The Children of the Sky, Vernor Vinge (Tor)
A Dance with Dragons, George R.R. Martin (Bantam; Harper Voyager UK)
Snuff, Terry Pratchett (Harper; Doubleday UK)
The Wise Man’s Fear, Patrick Rothfuss (DAW; Gollancz)
Deathless, Catherynne M. Valente (Tor)
Among Others, Jo Walton (Tor)
The Night Circus, Erin Morgenstern (Doubleday)
Ready Player One, Ernest Cline (Crown; Century)
God’s War, Kameron Hurley (Night Shade)
Soft Apocalypse, Will McIntosh (Night Shade)
Mechanique: A Tale of the Circus Tresaulti, Genevieve Valentine (Prime)
Ready Player One by Ernest Cline
Published August 2011
Where I got it: Library
Why I read it: Heard it was nerd heaven!
In the future, everything is online, in the OASIS. What exactly is the OASIS? Think Second Life meets World of Warcraft meets Star Wars Force Unleashed meets The Sims, meets any other online sim or MMORPG you can possibly think of. OASIS isn’t just a game, and it isn’t just a sim. It’s an online space where everything happens: schooling, gaming, business transactions, and of course all the fun stuff that gaming is all about: PvP, leveling up, space travel, planet creation, armor, character design, and awesome weaponry. In OASIS, your avatar can fly the Serenity, land on Gallifrey, and listen to Klingon Opera all afternoon, or do any one of a billion other activities.
In the year 2044, humanity is happy to live their lives online, as the Earth is pretty much a mined-out shithole anyways. Wade Watts lives online just like everyone else. He’s orphaned, desperately trying to finish high school, and hasn’t a penny to his name. But he has got a free internet connection thanks to his online OASIS based high school.
James Halliday, the creator of OASIS left nothing to chance. He may have had the social skills of an unplugged toaster oven, but he was a brilliant programmer, and designed his online world to be free, accessible, and open source. An online playground where everyone was welcome and everything was possible. He wanted to make sure people like Wade had hope that life could be better than living with an abusive Aunt in the world’s worst trailer park.